July 15, 2026 —
Rik Bon
Tags: github, opensource, development, ai, tools, programming
TL;DR: 1. withmarbleapp/os-taxonomy - No description provided.; 2. MDX-Tom/gpt-5.6-instruct - A Codex CLI jailbreak prompt and test pack for gpt-5.6-sol. ; 3. Robbyant/lingbot-world-v2 - Infinite Worlds with Versatile Interactions
This Week's Hottest GitHub Repositories
Weekly roundup of trending open-source projects. Each repository measured by star growth over the past 7 days.
Stars: 3114 | Forks: 538
No description provided.
README Preview:
Marble Skill Taxonomy
An open, structured taxonomy of what children learn across the primary/elementary years — decomposed into fine-grained "micro-topics", wired into a prerequisite graph, and aligned to national curriculum standards. Produced by Marble.
Version: v1 · Topics: 1,590 · Prerequisite edges: 3,221 · Subjects: 8
See it
](https://technology.robbyant.com/lingbot-world-v2)
[](https://arxiv.org/abs/2607.07534)
[
**Stars:** 1055 | **Forks:** 2164
No description provided.
**README Preview:**
# (3x-ui fork) روی Railway با یک پورت واحد
این ریپازیتوری، پنل Heimdall (نسخهی بهبودیافتهی 3x-ui از sh7CBAC) را به همراه یک nginx reverse proxy اجرا میکند که پنل، ساباسکریپشن و اینباند VLESS/WebSocket را از طریق **یک پورت واحد** (همان پورتی که Railway اختصاص میدهد) در دسترس میگذارد — دقیقاً همون معماری که برای x4gKing/3x-ui-Upgrade ساختیم و تست شد.
## دربارهی دیتابیس
Heimdall بهصورت پیشفرض از **SQLite** استفاده میکند (نیازی به Postgres نیست، مگر بخواهید تعداد کاربر خیلی بالایی داشت...
### [vinhhien112/Three.js-Object-Sculptor-Codex-Plugin](https://github.com/vinhhien112/Three.js-Object-Sculptor-Codex-Plugin)
**Stars:** 997 | **Forks:** 114
Codex plugin that turns attached object images into code-only, animation-ready procedural Three.js models.
**README Preview:**
# Three.js Object Sculptor
Turn the object in an attached image into a quality-gated, animation-ready procedural Three.js model built entirely with code.
Three.js Object Sculptor is a Codex plugin for rebuilding the visible object in a user-provided attachment image as a code-only Three.js model. It does not try to do photogrammetry, download an art pack, or extract a perfect mesh from one image. Instead, it guides Codex through a sculpting workflow: validate the image, describe the object pre...
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